heckin'
 spinny

 Joe 
 Binns 

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Hello, I'm Joe.

A physics-oriented gameplay programmer exploring tactile play.

Raised in South East London, I moved to Sweden as a teenager to study theoretical physics at Lund University.
All the while, evenings and weekends were tirelessly spent reading about game development and tinkering away.
Upon completion of a machine learning focused thesis, I made the move to study game programming at Futuregames Stockholm.
I went on to spend 2.5 years building virtual reality games at Neat Corp before settling in MalmΓΆ.
Currently, I'm co-developing a game! πŸš‚πŸ₯ΈπŸ˜°πŸ₯ΉπŸ˜΅β€πŸ’«

I strive to: "Learn the rules like a pro, so (I) can break them like an artist."